Пример #1
0
        public static SolidRun FirstSolidRun(IEnumerable <SpriteByte> open)
        {
            bool       trigger = false;
            SpriteByte first   = default(SpriteByte);
            SpriteByte last    = default(SpriteByte);

            foreach (var item in open)
            {
                if (item.Mask == 0x00 && !trigger)
                {
                    first   = item;
                    trigger = true;
                }

                if ((item.Mask != 0x00 || (item.Offset - last.Offset) > 1) && trigger)
                {
                    return(new SolidRun(first, last));
                }

                last = item;
            }

            // If we get to the end and are still solid, great
            if (last.Mask == 0x00 && trigger)
            {
                return(new SolidRun(first, last));
            }

            return(null);
        }
Пример #2
0
        private bool AreEquivalent(SpriteByte left, SpriteByte right)
        {
            // Return true if the two bytes are in an equivalence class
            return
                // The have to be adjacent
                (((right.Offset - left.Offset) == 1) &&
                 (
                     // First case: Both bytes are solid
                     ((left.Mask == 0x00) && (right.Mask == 0x00)) ||

                     // Second case: Both bytes are masked
                     ((left.Mask != 0x00) && (right.Mask != 0x00))
                 ));
        }
Пример #3
0
 public EIGHT_BIT_STORE(SpriteByte data)
 {
     this.data = data;
 }
Пример #4
0
 public SolidRun(SpriteByte first, SpriteByte last)
 {
     this.first = first;
     this.last  = last;
 }