public KoopaHealthy(Koopa Koopa)
 {
     this.koopa = Koopa;
     sprite     = new AnimatedSprite(EnemySpriteFactory.CreateKoopaSprite(), UtilityClass.one, UtilityClass.two, koopa.returnLocation(), UtilityClass.generalTotalFramesAndSpecializedRows);
 }
 public void Draw(SpriteBatch spriteBatch, Vector2 cameraLoc)
 {
     sprite.Draw(spriteBatch, koopa.returnLocation(), cameraLoc, koopa.DirectionLeft);
 }
 public KoopaDamaged(Koopa koopa)
 {
     this.koopa = koopa;
     sprite     = new AnimatedSprite(EnemySpriteFactory.CreateKoopaDamagedSprite(), 1, 1, koopa.returnLocation(), 1);
 }