public KoopaHealthy(Koopa Koopa) { this.koopa = Koopa; sprite = new AnimatedSprite(EnemySpriteFactory.CreateKoopaSprite(), UtilityClass.one, UtilityClass.two, koopa.returnLocation(), UtilityClass.generalTotalFramesAndSpecializedRows); }
public void Draw(SpriteBatch spriteBatch, Vector2 cameraLoc) { sprite.Draw(spriteBatch, koopa.returnLocation(), cameraLoc, koopa.DirectionLeft); }
public KoopaDamaged(Koopa koopa) { this.koopa = koopa; sprite = new AnimatedSprite(EnemySpriteFactory.CreateKoopaDamagedSprite(), 1, 1, koopa.returnLocation(), 1); }