public void LoadAllTextures(ContentManager content) { itemSpriteContent = ImportContent.LoadListContent <Texture2D>(content, "TextureSheets/ItemTextures"); }
public void LoadAllTextures(ContentManager content) { projectileSpriteContent = ImportContent.LoadListContent <Texture2D>(content, "TextureSheets/ProjectileTextures"); }
public void LoadAllSounds(ContentManager content) { soundContent = ImportContent.LoadListContent <SoundEffect>(content, "SoundFiles/SoundEffectFiles"); musicContent = ImportContent.LoadListContent <Song>(content, "SoundFiles/MusicFiles"); }
public void LoadAllTextures(ContentManager content) { spriteEffectSpriteContent = ImportContent.LoadListContent <Texture2D>(content, "TextureSheets/SpriteEffectTextures"); }