public static void Remove(CollisionPair pNode)
        {
            CollisionPairManager pInstance = CollisionPairManager.PrivGetInstance();

            Debug.Assert(pInstance != null);

            Debug.Assert(pNode != null);
            pInstance.BaseRemove(pNode);
        }
Пример #2
0
        public static void Remove(CollisionPair pNode)
        {
            CollisionPairManager pMan = CollisionPairManager.pActiveMan;

            Debug.Assert(pMan != null);

            Debug.Assert(pNode != null);
            pMan.BaseRemove(pNode);
        }