Пример #1
0
 void translate()
 {
     if (ufo.getStatus() == Status.Active)
     {
         ufo.setPos(ufo.getPosX() + (speed * state.moveX()), ufo.getPosY() + (speed * state.moveY()));
     }
 }
Пример #2
0
 public void checkUFOCollision(Alien alien)
 {
     if (alien.getStatus() != Status.Inactive)
     {
         playerProjectileManager.checkUFOCollision(alien);
     }
 }