Пример #1
0
 private byte[] SendCommand(byte[] buffer)
 {
     lock (cameraSettings)
     {
         return(WIA.SendCommand(this, buffer));
     }
 }
Пример #2
0
 private byte[] SendCommand(byte[] buffer, int outputBufferLength)
 {
     lock (cameraSettings)
     {
         return(WIA.SendCommand(this, buffer, outputBufferLength));
     }
 }
Пример #3
0
        static void Main(string[] args)
        {
            for (int i = 0; i < args.Length; i++)
            {
                switch (args[i].ToLower())
                {
                case "wlog":
                    WIALogger.Run();
                    return;
                }
            }

            List <SonyCamera> cameras = WIA.FindCameras().ToList();

            foreach (SonyCamera camera in new List <SonyCamera>(cameras))
            {
                if (!camera.Connect())
                {
                    cameras.Remove(camera);
                }
            }

            Stopwatch stopwatch   = new Stopwatch();
            int       updateDelay = 41;// 24fps

            //int updateDelay = 33;// 30fps

            while (true)
            {
                stopwatch.Restart();

                foreach (SonyCamera camera in cameras)
                {
                    camera.Update();
                }

                while (stopwatch.ElapsedMilliseconds < updateDelay)
                {
                    // This may result in stuttering as sleep can take longer than requested (maybe use a Timer?)
                    System.Threading.Thread.Sleep(1);
                }
            }
        }
Пример #4
0
 internal bool Connect(bool fullConnect)
 {
     Connected    = false;
     device       = WIA.Connect(this);
     deviceExtras = device as IWiaItemExtras;
     if (fullConnect)
     {
         if (device != null && deviceExtras != null && Handshake())
         {
             Connected = true;
         }
     }
     else
     {
         Connected = device != null && deviceExtras != null;
     }
     if (!Connected)
     {
         device       = null;
         deviceExtras = null;
     }
     return(Connected);
 }