private void Awake()
 {
     identificator = GetComponent <Identificator>();
     player        = GetComponent <Player>();
 }
Пример #2
0
 private void Awake()
 {
     spawner       = GetComponent <RandomSpawner>();
     identificator = GetComponent <Identificator>();
 }
 private void Awake()
 {
     looking       = GetComponentInParent <Looking>();
     identificator = GetComponentInParent <Identificator>();
 }
Пример #4
0
 private void Awake()
 {
     identificator = GetComponentInParent <Identificator>();
 }