private void Button2_Click(object sender, EventArgs e) { var selectLevel = new Form(); selectLevel.ClientSize = new Size(100, 200); listBox = new ListBox(); listBox.Size = new Size(100, 200); var arrayLevels = MapStorage.GetArrayLevels(); foreach (var item in arrayLevels) { listBox.Items.Add(item); } selectLevel.Controls.Add(listBox); listBox.SelectedIndexChanged += listBox_SelectedIndexChanged; selectLevel.Show(); }
public void CreateGame(int level) { this.level = level; map = new Map(MapStorage.GetMap(level)); score = 0; }