private void OKbutton1_Click(object sender, EventArgs e) { Engine red = null; Engine black = null; if (this.RedHumanradioButton1.Checked) { red = new HumanEngine(); } if (this.RedRandomradioButton1.Checked) { red = new RandomEngine(); } if (this.RedABradioButton1.Checked) { red = new ABEngine(); } if (this.BlackHumanradioButton3.Checked) { black = new HumanEngine(); } if (this.BlackRandomradioButton2.Checked) { black = new RandomEngine(); } if (this.BlackABradioButton1.Checked) { black = new ABEngine(); } evt(red, black); this.Close(); }
private void OKbutton1_Click(object sender, EventArgs e) { Engine red = null; Engine black = null; if (this.RedHumanradioButton1.Checked) red = new HumanEngine(); if (this.RedRandomradioButton1.Checked) red = new RandomEngine(); if (this.RedABradioButton1.Checked) red = new ABEngine(); if (this.BlackHumanradioButton3.Checked) black = new HumanEngine(); if (this.BlackRandomradioButton2.Checked) black = new RandomEngine(); if (this.BlackABradioButton1.Checked) black = new ABEngine(); evt(red, black); this.Close(); }