Пример #1
0
 public void Initialize(mg_ss_GameScreen p_screen, mg_ss_GameLogic p_logic)
 {
     m_logic        = p_logic;
     m_velocity     = 3.2f;
     State          = mg_ss_EPlayerState.NONE;
     Action         = mg_ss_EPlayerAction.NONE;
     m_playerObject = p_screen.PlayerObject;
     m_playerObject.Initialize(this, p_screen.GameZoneLeft, p_screen.GameZoneRight);
 }
Пример #2
0
 public void Initialize(mg_ss_GameLogic p_logic, mg_ss_PlayerObject p_playerObject)
 {
     m_logic          = p_logic;
     m_dataHead       = m_logic.Minigame.Resources.ChaosModeData;
     m_chaosAnimation = new mg_ss_ChaosAnimation();
     m_chaosAnimation.Initialize(p_playerObject);
     CalculateTotalTime();
     Reset();
 }
Пример #3
0
 public void Initialize(mg_ss_PlayerObject p_playerObject)
 {
     m_apples       = new List <mg_ss_GoldenAppleRotationObject>();
     m_playerObject = p_playerObject;
 }