static void Main()
        {
            //Starting Game
            GameMenu.Menu();

            //Ending Game
            GameSuccessfullyCompletedEnding();
        }
Пример #2
0
 /// <summary>
 /// Create new level
 /// </summary>
 public static void LoadNewLevel()
 {
     isSaved = false;     // in case of reload
     Level   = new Map(); // initialize the map
     Redraw();
     m.X = 19; m.Y = 13;  // I like the center; To be removed
     while (!isSaved)
     {
         // TODO: Move file Saving here
         Thread.Sleep(10);   // slow a little bit
         setCursor(ref m);
     }
     Console.Clear();
     GameMenu.Menu();
 }