Пример #1
0
        IEnumerator NextStateRoutine(BaseBattleState nextState)
        {
            yield return(new WaitForSeconds(Configurations.FirstPlayer));

            OnNextState(nextState);
        }
Пример #2
0
 protected virtual void OnNextState(BaseBattleState nextState)
 {
     Fsm.PopState();
     Fsm.PushState(nextState);
 }