Пример #1
0
 public RoundSystem(GameRunner game, PlayerSystem playerSystem) : base(game)
 {
     _playerSystem        = playerSystem;
     ComponentRegistered += RoundSystem_ComponentRegistered;
 }
Пример #2
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 private void InitializeCommandRequirements(IIOHandler ioHandler, RoundSystem roundSystem, PlayerSystem playerSystem)
 {
     _ioHandler    = ioHandler;
     _roundSystem  = roundSystem;
     _playerSystem = playerSystem;
 }