예제 #1
0
 public RoundSystem(GameRunner game, PlayerSystem playerSystem) : base(game)
 {
     _playerSystem        = playerSystem;
     ComponentRegistered += RoundSystem_ComponentRegistered;
 }
예제 #2
0
 private void InitializeCommandRequirements(IIOHandler ioHandler, RoundSystem roundSystem, PlayerSystem playerSystem)
 {
     _ioHandler    = ioHandler;
     _roundSystem  = roundSystem;
     _playerSystem = playerSystem;
 }