Пример #1
0
 private bool IsActionMapPressed(ActionMap actionMap)
 {
     for (int i = 0; i < actionMap.Keys.Count; i++)
     {
         if (IsKeyDown(actionMap.Keys[i]) == true)
         {
             return(true);
         }
     }
     return(false);
 }
Пример #2
0
		private bool IsActionMapPressed( ActionMap actionMap ) {
			for( int i = 0; i < actionMap.Keys.Count; i++ )
				if( IsKeyDown( actionMap.Keys[ i ] ) == true )
					return true;
			return false;
		}