Пример #1
0
        // Cardname Young Priestess

        public PlayPriority GetPlayPriority()
        {
            if (DropHelper.DoIHaveTaunter())
            {
                return(PlayPriority.Normal);
            }
            return(PlayPriority.Low);
        }
Пример #2
0
        //Cardname Knife Juggler

        public PlayPriority GetPlayPriority()
        {
            //If we have some ressources & some minions avaible => highter priority
            if (TritonHS.CurrentMana > 5 && DropHelper.HowManyCardInHandCanBeUsed() > 2)
            {
                return(PlayPriority.High);
            }
            return(PlayPriority.Normal);
        }
Пример #3
0
        //Cardname: Raid Leader

        public PlayPriority GetPlayPriority()
        {
            if (DropHelper.HowManyCardOnTheFieldCanAtk() > 3)
            {
                return(PlayPriority.High);
            }
            if (DropHelper.HowManyCardOnTheFieldCanAtk() > 1)
            {
                return(PlayPriority.Normal);
            }
            return(PlayPriority.Low);
        }
Пример #4
0
        // "Cardname": "Coldlight Seer",

        public PlayPriority GetPlayPriority()
        {
            if (DropHelper.HowManyMurlocOnTheField() > 4)
            {
                return(PlayPriority.High);
            }
            if (DropHelper.HowManyMurlocOnTheField() > 2)
            {
                return(PlayPriority.Normal);
            }
            if (DropHelper.HowManyMurlocOnTheField() > 0)
            {
                return(PlayPriority.Low);
            }
            return(PlayPriority.DontPlay);
        }
Пример #5
0
        // Cardname Murloc Tidecaller



        public PlayPriority GetPlayPriority()
        {
            if (DropHelper.HowManyMurlocInHand() > 3)
            {
                return(PlayPriority.Ultra);
            }
            if (DropHelper.HowManyMurlocInHand() > 2)
            {
                return(PlayPriority.High);
            }
            if (DropHelper.HowManyMurlocInHand() > 0)
            {
                return(PlayPriority.Normal);
            }
            return(PlayPriority.Low);
        }
Пример #6
0
        //Cardname "Reckless Rocketeer"

        public PlayPriority GetPlayPriority()
        {
            return(DropHelper.ShouldICharge(5));
        }
Пример #7
0
        //Cardname Old Murk-Eye

        public PlayPriority GetPlayPriority()
        {
            int addAtk = DropHelper.HowManyMurlocOnTheField() + 2;

            return(DropHelper.ShouldICharge(addAtk));
        }