public static void RageAttack(Mobile from, Mobile target, ref RageTimer timer) { target.PlaySound(0x133); target.FixedParticles(0x377A, 244, 25, 9950, 31, 0, EffectLayer.Waist); target.SendLocalizedMessage(1070825); // The creature goes into a rage, inflicting heavy damage! timer = new RageTimer(from, target); timer.Start(); m_RageTable[target] = timer; }
public static void RageAttack( Mobile from, Mobile target, ref RageTimer timer ) { target.PlaySound( 0x133 ); target.FixedParticles( 0x377A, 244, 25, 9950, 31, 0, EffectLayer.Waist ); target.SendLocalizedMessage( 1070825 ); // The creature goes into a rage, inflicting heavy damage! timer = new RageTimer( from, target ); timer.Start(); m_RageTable[target] = timer; }