Пример #1
0
 public static void AttemptShoot(PlayerMobile from, INinjaWeapon weapon)
 {
     if (CanUseWeapon(from, weapon))
     {
         from.BeginTarget(weapon.WeaponMaxRange, false, TargetFlags.Harmful, new TargetStateCallback<INinjaWeapon>(OnTarget), weapon);
     }
 }