Пример #1
0
        public BaseLevelRanged(int itemID) : base(itemID)
        {
            MaxLevel = LevelItems.DefaultMaxLevel;

            /* Invalidate the level and refresh the item props
             * Extremely important to call this method */
            LevelItemManager.InvalidateLevel(this);
        }
Пример #2
0
        public BaseLevelClothing(int itemID, Layer layer, int hue) : base(itemID, layer, hue)

        {
            MaxLevel = LevelItems.DefaultMaxLevel;

            /* Invalidate the level and refresh the item props
             * Extremely important to call this method */
            LevelItemManager.InvalidateLevel(this);
        }
Пример #3
0
        public BaseLevelStaff(int itemID)
            : base(itemID)
        {
            MaxLevel = LevelItems.DefaultMaxLevel;
            LootType = LootType.Blessed;

            /* Invalidate the level and refresh the item props
             * Extremely important to call this method */
            LevelItemManager.InvalidateLevel(this);
        }