Пример #1
0
		public void AddComponent( AddonContainerComponent c, int x, int y, int z )
		{
			if ( Deleted )
				return;

			m_Components.Add( c );

			c.Addon = this;
			c.Offset = new Point3D( x, y, z );
			c.MoveToWorld( new Point3D( X + x, Y + y, Z + z ), Map );
		}
Пример #2
0
        public void AddComponent(AddonContainerComponent c, int x, int y, int z)
        {
            if (this.Deleted)
            {
                return;
            }

            this.m_Components.Add(c);

            c.Addon  = this;
            c.Offset = new Point3D(x, y, z);
            c.MoveToWorld(new Point3D(this.X + x, this.Y + y, this.Z + z), this.Map);
        }
Пример #3
0
		public void AddComponent( AddonContainerComponent c, int x, int y, int z )
		{
			if ( Deleted )
				return;

			m_Components.Add( c );

			c.Addon = this;
			c.Offset = new Point3D( x, y, z );
			c.MoveToWorld( new Point3D( X + x, Y + y, Z + z ), Map );
		}
Пример #4
0
        public void AddComponent(AddonContainerComponent c, int x, int y, int z)
        {
            if (this.Deleted)
                return;

            this.m_Components.Add(c);

            c.Addon = this;
            c.Offset = new Point3D(x, y, z);
            c.MoveToWorld(new Point3D(this.X + x, this.Y + y, this.Z + z), this.Map);
        }