Пример #1
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            Mobile from = state.Mobile;

            switch (info.ButtonID)
            {
            default:
            case 0: break;

            case 1:                     //BUY
            {
                int cliloc = m_Broker.TryBuyPet(from, m_Entry);

                if (cliloc != 0)
                {
                    from.SendGump(new PurchasePetGump(m_Broker, cliloc));
                }

                break;
            }

            case 2:     //MAIN MENU
                from.SendGump(new PetInventoryGump(m_Broker, from));
                break;
            }
        }
Пример #2
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            Mobile from = state.Mobile;

            switch (info.ButtonID)
            {
            default:
            case 0: break;

            case 1:                     //BUY
                m_Broker.TryBuyPet(from, m_Entry);
                break;
            }
        }