Пример #1
0
 public StSceneRunner(
     StListView listView,
     StModel model,
     StCommands.SceneOpener sceneOpener)
 {
     _sceneOpener = sceneOpener;
     _model       = model;
     _listView    = listView;
 }
Пример #2
0
 public StView(
     Settings settings,
     EditorWindow window,
     StListView list)
 {
     _list     = list;
     _window   = window;
     _settings = settings;
 }
Пример #3
0
 public StListController(
     StListView view,
     StListModel listModel,
     StCommands.OpenContextMenu openMenuCommand,
     StModel model)
 {
     _model           = model;
     _openMenuCommand = openMenuCommand;
     _listModel       = listModel;
     _view            = view;
 }
Пример #4
0
 public StContextMenuHandler(
     StListView list,
     StCommands.StartSelectedScenes startScenesCommand,
     StCommands.ValidateSelectedScenes validateScenesCommand,
     StCommands.SceneOpener sceneOpener,
     StListView view)
 {
     _view = view;
     _startScenesCommand    = startScenesCommand;
     _validateScenesCommand = validateScenesCommand;
     _sceneOpener           = sceneOpener;
     _list = list;
 }