public StSceneRunner( StListView listView, StModel model, StCommands.SceneOpener sceneOpener) { _sceneOpener = sceneOpener; _model = model; _listView = listView; }
public StView( Settings settings, EditorWindow window, StListView list) { _list = list; _window = window; _settings = settings; }
public StListController( StListView view, StListModel listModel, StCommands.OpenContextMenu openMenuCommand, StModel model) { _model = model; _openMenuCommand = openMenuCommand; _listModel = listModel; _view = view; }
public StContextMenuHandler( StListView list, StCommands.StartSelectedScenes startScenesCommand, StCommands.ValidateSelectedScenes validateScenesCommand, StCommands.SceneOpener sceneOpener, StListView view) { _view = view; _startScenesCommand = startScenesCommand; _validateScenesCommand = validateScenesCommand; _sceneOpener = sceneOpener; _list = list; }