Пример #1
0
 public static SCNPhysicsShape Create(SCNNode node, SCNPhysicsShapeOptions?options)
 {
     return(Create(node, options?.ToDictionary()));
 }
Пример #2
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 public unsafe virtual Task PresentSceneAsync(SCNScene scene, global::SpriteKit.SKTransition transition, SCNNode pointOfView)
 {
     return(SCNSceneRenderer_Extensions.PresentSceneAsync(this, scene, transition, pointOfView));
 }
Пример #3
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 public void AddChildNodechild(SCNNode child)
 {
     AddChildNode(child);
 }