public Settings( Settings other )
 {
     seVolume = other.seVolume;
     bgmVolume = other.bgmVolume;
     life = other.life;
     windowStyle = other.windowStyle;
     Screen.fullScreen = this.windowStyle == GameDefine.WindowStyle.FullScreen;
 }
 public static void Remove()
 {
     settings = null;
 }
 public void Apply( Settings other )
 {
     instance = new Settings( other );
 }
 public static void Default()
 {
     settings = new SaveData.Settings();
 }