public Settings( Settings other ) { seVolume = other.seVolume; bgmVolume = other.bgmVolume; life = other.life; windowStyle = other.windowStyle; Screen.fullScreen = this.windowStyle == GameDefine.WindowStyle.FullScreen; }
public static void Remove() { settings = null; }
public void Apply( Settings other ) { instance = new Settings( other ); }
public static void Default() { settings = new SaveData.Settings(); }