Пример #1
0
		/// ------------------------------------------------------------------------------------
		/// <summary>
		/// Our test will involve lexical database objects, so make a dummy one.
		/// </summary>
		/// ------------------------------------------------------------------------------------
		protected override void CreateTestData()
		{
			m_inMemoryCache.InitializeLexDb();
			if (m_cmtManager != null)
				m_cmtManager.Dispose();
			m_cmtManager = new CreateModifyTimeManager(Cache);
		}
Пример #2
0
		public override void Exit()
		{
			CheckDisposed();

			if (m_cmtManager != null)
				m_cmtManager.Dispose();
			m_cmtManager = null;

			base.Exit();
		}
Пример #3
0
		/// <summary>
		/// Provides a hook for initializing a cache in special ways. For example,
		/// LexTextApp sets up a CreateModifyTimeManager.
		/// </summary>
		/// <param name="cache"></param>
		protected override void InitCache(FdoCache cache)
		{
			base.InitCache(cache);
			// Just create one...it hooks itself to the cache.
			m_cmTimeManager = new CreateModifyTimeManager(cache);

			AddDefaultWordformingOverridesIfNeeded(cache);
		}
Пример #4
0
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <param name="disposing"></param>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected override void Dispose(bool disposing)
		{
			//Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
			// Must not be run more than once.
			if (IsDisposed || BeingDisposed)
				return;

			if (disposing)
			{
				// Dispose managed resources here.
				if (m_messageBoxExManager != null)
					m_messageBoxExManager.Dispose();
				if (m_cmTimeManager != null)
					m_cmTimeManager.Dispose();
			}

			// Dispose unmanaged resources here, whether disposing is true or false.
			m_messageBoxExManager = null;
			m_cmTimeManager = null;

			base.Dispose(disposing);
		}