/// ------------------------------------------------------------------------------------ /// <summary> /// Our test will involve lexical database objects, so make a dummy one. /// </summary> /// ------------------------------------------------------------------------------------ protected override void CreateTestData() { m_inMemoryCache.InitializeLexDb(); if (m_cmtManager != null) m_cmtManager.Dispose(); m_cmtManager = new CreateModifyTimeManager(Cache); }
public override void Exit() { CheckDisposed(); if (m_cmtManager != null) m_cmtManager.Dispose(); m_cmtManager = null; base.Exit(); }
/// <summary> /// Provides a hook for initializing a cache in special ways. For example, /// LexTextApp sets up a CreateModifyTimeManager. /// </summary> /// <param name="cache"></param> protected override void InitCache(FdoCache cache) { base.InitCache(cache); // Just create one...it hooks itself to the cache. m_cmTimeManager = new CreateModifyTimeManager(cache); AddDefaultWordformingOverridesIfNeeded(cache); }
/// <summary> /// Executes in two distinct scenarios. /// /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing"></param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// /// If subclasses override this method, they should call the base implementation. /// </remarks> protected override void Dispose(bool disposing) { //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************"); // Must not be run more than once. if (IsDisposed || BeingDisposed) return; if (disposing) { // Dispose managed resources here. if (m_messageBoxExManager != null) m_messageBoxExManager.Dispose(); if (m_cmTimeManager != null) m_cmTimeManager.Dispose(); } // Dispose unmanaged resources here, whether disposing is true or false. m_messageBoxExManager = null; m_cmTimeManager = null; base.Dispose(disposing); }