Пример #1
0
 public override BetTreeNodeMetaXml SaveToXml()
 {
     BetTreeNodeMetaXml ret = new BetTreeNodeMetaXml();
     BetTreeNodeParmXml rangeParm = new BetTreeNodeParmXml();
     rangeParm.Name = "Range";
     rangeParm.Value = Range.SaveToString();
     ret.Parms.Add(rangeParm);
     ret.BetXml = BetModel.SaveToXml();
     ret.Name = BetTreeNodeService.PREFLOP_NODE_META;
     return ret;
 }
Пример #2
0
 public override BetTreeNodeMetaXml SaveToXml()
 {
     BetTreeNodeMetaXml ret = new BetTreeNodeMetaXml();
     BetTreeNodeParmXml randomParm = new BetTreeNodeParmXml();
     randomParm.Name = "Random";
     randomParm.Value = Random.ToString();
     ret.Parms.Add(randomParm);
     ret.BetXml = BetModel.SaveToXml();
     return ret;
 }
Пример #3
0
        public override BetTreeNodeMetaXml SaveToXml()
        {
            BetTreeNodeMetaXml ret = new BetTreeNodeMetaXml();
            BetTreeNodeParmXml rangeParm = new BetTreeNodeParmXml();
            rangeParm.Name = "Range";
            rangeParm.Value = Range.SaveToString();

            // MDS Here ConditionService needs to be saved
            ret.Parms.Add(rangeParm);
            ret.BetXml = BetModel.SaveToXml();
            ret.Name = BetTreeNodeService.POSTFLOP_NODE_META;
            return ret;
        }