public override BetTreeNodeMetaXml SaveToXml() { BetTreeNodeMetaXml ret = new BetTreeNodeMetaXml(); BetTreeNodeParmXml rangeParm = new BetTreeNodeParmXml(); rangeParm.Name = "Range"; rangeParm.Value = Range.SaveToString(); ret.Parms.Add(rangeParm); ret.BetXml = BetModel.SaveToXml(); ret.Name = BetTreeNodeService.PREFLOP_NODE_META; return ret; }
public override BetTreeNodeMetaXml SaveToXml() { BetTreeNodeMetaXml ret = new BetTreeNodeMetaXml(); BetTreeNodeParmXml randomParm = new BetTreeNodeParmXml(); randomParm.Name = "Random"; randomParm.Value = Random.ToString(); ret.Parms.Add(randomParm); ret.BetXml = BetModel.SaveToXml(); return ret; }
public override BetTreeNodeMetaXml SaveToXml() { BetTreeNodeMetaXml ret = new BetTreeNodeMetaXml(); BetTreeNodeParmXml rangeParm = new BetTreeNodeParmXml(); rangeParm.Name = "Range"; rangeParm.Value = Range.SaveToString(); // MDS Here ConditionService needs to be saved ret.Parms.Add(rangeParm); ret.BetXml = BetModel.SaveToXml(); ret.Name = BetTreeNodeService.POSTFLOP_NODE_META; return ret; }