Пример #1
0
        internal override void Prepare(Gui gui)
        {
            Owner = gui;

            SissorArea   = gui.RenderManager.GraphicsDevice.Viewport.Bounds;
            ClippingArea = gui.RenderManager.GraphicsDevice.Viewport.Bounds;

            InputManager = gui.InputManager;

            RenderRule.RenderManager = gui.RenderManager;
            RenderRule.Load();

            Attach();
            Resize();
        }
Пример #2
0
 internal override void DrawNoClipping()
 {
     RenderRule.DrawNoClipping();
 }
Пример #3
0
 internal override void Draw()
 {
     RenderRule.Draw();
 }