public static void Create(Transform parent, UrdfGeometry.GeometryTypes type) { GameObject visualObject = new GameObject("unnamed"); visualObject.transform.SetParentAndAlign(parent); UrdfVisual urdfVisual = visualObject.AddComponent <UrdfVisual>(); urdfVisual.geometryType = type; UrdfGeometryVisual.Create(visualObject.transform, type); EditorGUIUtility.PingObject(visualObject); }
public static void Create(Transform parent, Link.Visual visual) { GameObject visualObject = new GameObject(visual.name ?? "unnamed"); visualObject.transform.SetParentAndAlign(parent); UrdfVisual urdfVisual = visualObject.AddComponent <UrdfVisual>(); urdfVisual.geometryType = UrdfGeometry.GetGeometryType(visual.geometry); UrdfGeometryVisual.Create(visualObject.transform, urdfVisual.geometryType, visual.geometry); UrdfMaterial.SetUrdfMaterial(visualObject, visual.material); UrdfOrigin.ImportOriginData(visualObject.transform, visual.origin); }
public static void Create(Transform parent, List <Link.Visual> visuals = null) { GameObject visualsObject = new GameObject("Visuals"); visualsObject.transform.SetParentAndAlign(parent); UrdfVisuals urdfVisuals = visualsObject.AddComponent <UrdfVisuals>(); visualsObject.hideFlags = HideFlags.NotEditable; urdfVisuals.hideFlags = HideFlags.None; if (visuals != null) { foreach (Link.Visual visual in visuals) { UrdfVisual.Create(urdfVisuals.transform, visual); } } }