static void Main() { Console.WriteLine("Welcome to ROBOTS VS. DINOSAURS!"); Console.WriteLine("Would you like to be Robots or Dinosaurs?"); Console.WriteLine("Type 1 for Dinosaurs"); Console.WriteLine("Type 2 for Robots"); string answer = Console.ReadLine(); if (answer == "1") { Console.WriteLine("You chose Dinosaurs!"); Console.WriteLine("Which Dinosaur would you like to play first?"); Console.WriteLine("1) T-Rex"); Console.WriteLine("2) Velociraptor"); Console.WriteLine("3) Stegasaurus"); Battlefield battlefield = new Battlefield(); while (battlefield.dinosaurs.Count > 0 || battlefield.robots.Count > 0) { string chosenDinosaur = Console.ReadLine(); if (chosenDinosaur == "T-Rex") { battlefield.AttackDinoOne(); Console.WriteLine("Which dinosaur would you like to play next?"); } else if (chosenDinosaur == "Velociraptor") { battlefield.AttackDinoTwo(); Console.WriteLine("WWhich dinosaur would you like to play next?"); } else if (chosenDinosaur == "Stegasaurus") { battlefield.AttackDinoThree(); Console.WriteLine("WWhich dinosaur would you like to play next?"); } else { Console.WriteLine("Please enter a valid response"); Main(); } } Console.WriteLine("Would you like to play again?"); Console.WriteLine("Type 1 for YES, Type 2 for NO"); string answerTwo = Console.ReadLine(); if (answer == "1") { Main(); } else { Console.WriteLine("Thanks for playing!"); } } else { Console.WriteLine("You chose Robots"); Battlefield battlefield = new Battlefield(); } }