Пример #1
0
 private void PrepareNewGame(int PlayerStartNumber, int fieldWidth = 8, int fieldHeight = 8)
 {
     engine = new ReversiEngineAI(PlayerStartNumber, fieldWidth, fieldHeight);
     moveGreenList.Items.Clear();
     moveBrownList.Items.Clear();
     AgreeFieldContent();
     fieldGrid.IsEnabled         = true;
     colorPlayerButton.IsEnabled = true;
 }
Пример #2
0
 private void PrepareBoardToNewGame(int playerNumberStarting, int boardWidth = 8, int boardHeight = 8)
 {
     engine = new ReversiEngineAI(playerNumberStarting, boardWidth, boardHeight);
     listOfMoveGreen.Items.Clear();
     listOfMoveBrown.Items.Clear();
     AgreeBoardContent();
     boardControl.IsEnabled      = true;
     buttonPlayerColor.IsEnabled = true;
 }