// Token: 0x06000006 RID: 6 RVA: 0x0000228A File Offset: 0x0000048A
 public void OnDestroy()
 {
     Placeholder.Awake();
     SceneManager.sceneLoaded -= new UnityAction <Scene, LoadSceneMode>(this.Command);
 }
Пример #2
0
 public static void Load()
 {
     Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "ReinforcementHelper");
     Placeholder.Awake();
 }