// Token: 0x06000006 RID: 6 RVA: 0x0000228A File Offset: 0x0000048A public void OnDestroy() { Placeholder.Awake(); SceneManager.sceneLoaded -= new UnityAction <Scene, LoadSceneMode>(this.Command); }
public static void Load() { Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "ReinforcementHelper"); Placeholder.Awake(); }