Наследование: ISoundWAV
Пример #1
0
 public SoundWAVInstance(SoundWAV sound, bool looped)
     : base(sound)
 {
     Looped = looped;
 }
Пример #2
0
 public SoundWAVInstance(SoundWAV sound, bool looped)
     : base(sound)
 {
     Looped = looped;
 }