private async Task StartGame(SequencingItem game) { if (game.GameType == GameType.TeamGame) { await _controlService.StartTeamGame(game.GameId, game.PlayerName); } else { await _controlService.StartSinglePlayerGame(game.GameId); } await Task.FromResult<object>(null); }
private void SelectGame(SequencingItem game) { ShowGamingOverview(); _eventAggregator.GetEvent<GameSelected>().Publish(game); }