private async Task StartGame(SequencingItem game)
		{
			if (game.GameType == GameType.TeamGame)
			{
				await _controlService.StartTeamGame(game.GameId, game.PlayerName);
			}
			else
			{
				await _controlService.StartSinglePlayerGame(game.GameId);
			}

			await Task.FromResult<object>(null);
		}
        private void SelectGame(SequencingItem game)
        {
            ShowGamingOverview();

            _eventAggregator.GetEvent<GameSelected>().Publish(game);
        }