Пример #1
0
        public static IShip Create(PhysicsState state, FactionInfo factionInfo)
        {
            if (!initialized)
            {
                Initialize();
            }

            PkunkFury returnvalue = new PkunkFury(state, factionInfo);

            returnvalue.ControlHandler = new DefaultControlHandler();
            return(returnvalue);
        }
Пример #2
0
 protected override IShip CreateHardCodedShip()
 {
     return(PkunkFury.Create(new PhysicsState(), null));
 }
Пример #3
0
 protected PkunkFury(PkunkFury copy)
     : base(copy)
 {
     this.respawnChance = copy.respawnChance;
     this.respawnSound  = copy.respawnSound;
 }