//Allows the user to add possibilities and saves them to their textfiles.
        private void btnMOD_Click(object sender, EventArgs e)
        {
            FrmCharCreateToolMod modTool = new FrmCharCreateToolMod();

            if (modTool.ShowDialog() == DialogResult.OK)
            {
                if (modTool.likes != null)
                    WritingLines("likes", modTool.likes);
                if (modTool.mottos != null)
                    WritingLines("mottos", modTool.mottos);
                if (modTool.skills != null)
                    WritingLines("skillsTool", modTool.skills);
                if (modTool.traits != null)
                    WritingLines("traits", modTool.traits);
            }
        }
        //Allows the user to add possibilities and saves them to their textfiles.
        private void btnMOD_Click(object sender, EventArgs e)
        {
            FrmCharCreateToolMod modTool = new FrmCharCreateToolMod();

            if (modTool.ShowDialog() == DialogResult.OK)
            {
                if (modTool.likes != null)
                {
                    WritingLines("likes", modTool.likes);
                }
                if (modTool.mottos != null)
                {
                    WritingLines("mottos", modTool.mottos);
                }
                if (modTool.skills != null)
                {
                    WritingLines("skillsTool", modTool.skills);
                }
                if (modTool.traits != null)
                {
                    WritingLines("traits", modTool.traits);
                }
            }
        }