//Allows the user to add possibilities and saves them to their textfiles. private void btnMOD_Click(object sender, EventArgs e) { FrmCharCreateToolMod modTool = new FrmCharCreateToolMod(); if (modTool.ShowDialog() == DialogResult.OK) { if (modTool.likes != null) WritingLines("likes", modTool.likes); if (modTool.mottos != null) WritingLines("mottos", modTool.mottos); if (modTool.skills != null) WritingLines("skillsTool", modTool.skills); if (modTool.traits != null) WritingLines("traits", modTool.traits); } }
//Allows the user to add possibilities and saves them to their textfiles. private void btnMOD_Click(object sender, EventArgs e) { FrmCharCreateToolMod modTool = new FrmCharCreateToolMod(); if (modTool.ShowDialog() == DialogResult.OK) { if (modTool.likes != null) { WritingLines("likes", modTool.likes); } if (modTool.mottos != null) { WritingLines("mottos", modTool.mottos); } if (modTool.skills != null) { WritingLines("skillsTool", modTool.skills); } if (modTool.traits != null) { WritingLines("traits", modTool.traits); } } }