public void Write(System.IO.Stream stream, bool DCver = false) { using (Writer writer = new Writer(stream)) this.Write(writer, DCver); }
internal void WriteObjectsSpriteSheets(Writer writer) { writer.Write((byte)ObjectSpritesheets.Count); foreach (string name in ObjectSpritesheets) writer.WriteRSDKString(name); }
public void Write(string filename, bool DCver = false) { using (Writer writer = new Writer(filename)) this.Write(writer, DCver); }
public void Write(System.IO.Stream stream) { using (Writer writer = new Writer(stream)) this.Write(writer); }
public void Write(string filename) { using (Writer writer = new Writer(filename)) this.Write(writer); }
internal void WriteOGGConfiguration(Writer writer) { writer.Write((byte)Music.Count); foreach (string mus in Music) writer.Write(mus); }
internal void WriteWAVConfiguration(Writer writer) { writer.Write((byte)SoundFX.Count); foreach (string wav in SoundFX) writer.Write(wav); }
internal void Write(Writer writer) { writer.Write(CurrentLevel); writer.Write(EmeraldCount); writer.Write(Lives); }