Пример #1
0
        public void OnMessageReceive(SocketListener socketListener, TcpClient tcpClient, string message)
        {
            try {
                form.Output("OnMessageReceive: " + message);

                dynamic jsonObject    = JsonConvert.DeserializeObject(message);
                string  appendMessage = ProcessRequest(jsonObject);

                socketListener.Finalize(tcpClient, message + "<br/>" + appendMessage);
            }
            catch (Exception ex) {
                form.Error("OnMessageReceive:: " + ex.ToString());
            }

            // Refresh
            //form.InitializeGameServerPanel(gameServers);
        }
Пример #2
0
        public void OnMessageReceive(SocketListener socketListener, TcpClient tcpClient, string message)
        {
            try {
                form.Output("OnMessageReceive: " + message);

                dynamic jsonObject = JsonConvert.DeserializeObject(message);
                string appendMessage = ProcessRequest(jsonObject);

                socketListener.Finalize(tcpClient, message + "<br/>" + appendMessage);
            }
            catch(Exception ex) {
                form.Error("OnMessageReceive:: " + ex.ToString());
            }

            // Refresh
            //form.InitializeGameServerPanel(gameServers);
        }