public void OnMessageReceive(SocketListener socketListener, TcpClient tcpClient, string message) { try { form.Output("OnMessageReceive: " + message); dynamic jsonObject = JsonConvert.DeserializeObject(message); string appendMessage = ProcessRequest(jsonObject); socketListener.Finalize(tcpClient, message + "<br/>" + appendMessage); } catch (Exception ex) { form.Error("OnMessageReceive:: " + ex.ToString()); } // Refresh //form.InitializeGameServerPanel(gameServers); }
public void OnMessageReceive(SocketListener socketListener, TcpClient tcpClient, string message) { try { form.Output("OnMessageReceive: " + message); dynamic jsonObject = JsonConvert.DeserializeObject(message); string appendMessage = ProcessRequest(jsonObject); socketListener.Finalize(tcpClient, message + "<br/>" + appendMessage); } catch(Exception ex) { form.Error("OnMessageReceive:: " + ex.ToString()); } // Refresh //form.InitializeGameServerPanel(gameServers); }