Пример #1
0
        public List <Vertex> generateVertices(ROTMeshBuilder builder, Vector3 offset, UVArea area, float v, float yCos, float ySin)
        {
            List <Vertex> vertices = builder.generateRadialVerticesFlatUVs(offset, faces, radius, height, startAngle, endAngle, v, area, yCos, ySin);

            startVector = vertices[0].vertex;
            endVector   = vertices[vertices.Count - 1].vertex;
            return(vertices);
        }