public void State_PlayReady() { GUI_SetMessage("Listo para jugar!"); GUI_Hide(); login = Raqn.CurrentLogin(); gui_avatar.gameObject.GetComponent <RaqnAvatar>().SetAvatar(login.user.profile.avatar); gui_avatar.GetComponentInChildren <TextMeshProUGUI>().text = "@" + login.user.profile.nickname; gui_avatar.gameObject.SetActive(true); gui_button_play.gameObject.SetActive(true); EventSystem.current.SetSelectedGameObject(gui_button_play.gameObject); }
public void State_Starting() { GUI_Hide(); gui_loading.gameObject.SetActive(true); GUI_SetMessage("Inicializando..."); login = Raqn.CurrentLogin(); if (login != null) { State_ShowLogin(); } else { State_AskLogin("Usa tu cuenta RAQN"); } }