Пример #1
0
 public void ButtonOffline()
 {
     if (Raqn.StartOfflinePlay())
     {
         RaqnApp.App.ChangeScene(1);
     }
 }
Пример #2
0
        public void ButtonLogin()
        {
            string _user = gui_input_user.text;
            string _pass = gui_input_pass.text;

            Raqn.TryLogin(_user, _pass);
            gui_loading.gameObject.SetActive(false);
        }
Пример #3
0
 public void ButtonPlay()
 {
     GUI_Hide();
     GUI_SetMessage("Cargando...");
     gui_avatar.gameObject.SetActive(true);
     gui_avatar.gameObject.GetComponent <RaqnAvatar>().SetAvatar(login.user.profile.avatar);
     gui_avatar.GetComponentInChildren <TextMeshProUGUI>().text = "@" + login.user.profile.nickname;
     gui_loading.gameObject.SetActive(true);
     Raqn.StartPlay();
 }
Пример #4
0
 public void State_PlayReady()
 {
     GUI_SetMessage("Listo para jugar!");
     GUI_Hide();
     login = Raqn.CurrentLogin();
     gui_avatar.gameObject.GetComponent <RaqnAvatar>().SetAvatar(login.user.profile.avatar);
     gui_avatar.GetComponentInChildren <TextMeshProUGUI>().text = "@" + login.user.profile.nickname;
     gui_avatar.gameObject.SetActive(true);
     gui_button_play.gameObject.SetActive(true);
     EventSystem.current.SetSelectedGameObject(gui_button_play.gameObject);
 }
Пример #5
0
 void Awake()
 {
     if (Instance == null)
     {
         DontDestroyOnLoad(gameObject);
         Instance = this;
         Initialize();
     }
     else if (Instance != this)
     {
         Destroy(gameObject);
     }
 }
Пример #6
0
 public void State_Starting()
 {
     GUI_Hide();
     gui_loading.gameObject.SetActive(true);
     GUI_SetMessage("Inicializando...");
     login = Raqn.CurrentLogin();
     if (login != null)
     {
         State_ShowLogin();
     }
     else
     {
         State_AskLogin("Usa tu cuenta RAQN");
     }
 }
Пример #7
0
        public static DixInfo Load()
        {
            TextAsset _dixtext = Resources.Load("RAQN/dix") as TextAsset;
            DixInfo   _dix     = null;

            if (_dixtext != null)
            {
                _dix = RaqnSerializer.JsonDeserialize <DixInfo>(_dixtext.text);
            }
            if (_dix == null)
            {
                Debug.Log("Cannot Load DixInfo.json!");
                Raqn.Quit();
            }
            return(_dix);
        }
Пример #8
0
 public void ButtonContinueLogin()
 {
     GUI_Hide();
     Raqn.TryLogin(login.user.id, login.token);
     gui_loading.gameObject.SetActive(true);
 }