/// <summary>
        /// A slightly faster version to construct a colored image from 3 quantumCircuits, 1 per channel, (which should represent a colored image).
        /// Used after image effect are applied to the image (the circuit) to get the modified picture
        /// This version should produce less garbage, however, it only makes a small difference, since the python part is the same (and the slow part)
        /// </summary>
        /// <param name="redCircuit">The circuit representing the red color channel of the (modified) image.</param>
        /// <param name="greenCircuit">The circuit representing the green color channel of the (modified) image</param>
        /// <param name="blueCircuit">The circuit representing the blue color channel of the (modified) image</param>
        /// <param name="useLog">If logarithmic decoding should be used to decode the image.</param>
        /// <returns></returns>
        public Texture2D GetColoreTextureFast(QuantumCircuit redCircuit, QuantumCircuit greenCircuit, QuantumCircuit blueCircuit, bool useLog = false)
        {
            MicroQiskitSimulator simulator = new MicroQiskitSimulator();

            //Trying optimazations (less garbage). Negative side is we need the full arrays
            // TODO make circuit initialization better
            double[]        probabilities = new double[MathHelper.IntegerPower(2, redCircuit.NumberOfQubits)];
            ComplexNumber[] amplitudes    = null;

            string[] stringArray = QuantumImageHelper.CalculateNameStrings(probabilities.Length, redCircuit.NumberOfQubits);

            simulator.CalculateProbabilities(redCircuit, ref probabilities, ref amplitudes);

            IronPython.Runtime.PythonDictionary redDictionary = pythonFile.HeightFromProbabilities(stringArray, probabilities, probabilities.Length, redCircuit.DimensionString, useLog);

            simulator.CalculateProbabilities(greenCircuit, ref probabilities, ref amplitudes);
            IronPython.Runtime.PythonDictionary greenDictionary = pythonFile.HeightFromProbabilities(stringArray, probabilities, probabilities.Length, greenCircuit.DimensionString, useLog);

            simulator.CalculateProbabilities(blueCircuit, ref probabilities, ref amplitudes);
            IronPython.Runtime.PythonDictionary blueDictionary = pythonFile.HeightFromProbabilities(stringArray, probabilities, probabilities.Length, blueCircuit.DimensionString, useLog);

            return(QuantumImageHelper.CalculateColorTexture(redDictionary, greenDictionary, blueDictionary, redCircuit.DimensionString));
        }